In the European project IDentifEYE [2013-1-GR1-LEO05-13907] instructors teach teachers – by means of a five-session workshop plus implementation – to create, implement and evaluate 45-minutes lessons plans for students aged 8-14 that enhance student resilience to deal with online experiences – and thereby enhances student online safety – while at the same time empowering a conscious, creative and critical stance by students as evolving responsible citizens. Important tools to achieve this are an Augmented Reality game, interactive didactics and elements of prophylactics.

Please download the workshop handbook for instructors (NL).

The IDentifEYE project builds on the former European project Children, Data and Emerging Identities. It encompasses a transfer of innovation from the Netherlands and Cyprus to Greece, Poland, Spain and Lithuania. Project partners are: CCS Education (Greece), Ezzev Foundation (the Netherlands), COIN (Cyprus), Citizen Project Foundation (Poland), GCPU (Poland), Jaunimo Karjeros Centras (Lithuania) and Fundacion Privado Juan XXIII (Spain).

The IDentifEYE project offers teachers good practics in the fields of (online) identities, interactive didactics, prophylactics and AR gaming to implement in their curricular (and extracurricular) teaching activities. The project was tested in Greece, Poland, Spain and Lithuania.

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